Technical Animator - AAA Game Project
Keywords Studios · Singapour
Job description
About the role
Keywords Studios is looking for enthusiastic, self-motivated Technical Animators to join its Singapore-based team working on a new, unannounced AAA project. The role focuses on implementing and iterating gameplay animation in-engine, working closely with design and engineering so that movement and interactive sequences feel responsive and believable and integrate well with the wider gameplay systems. The position may be offered as either a permanent or fixed-term contract, depending on the project's requirements, business needs and the candidate's experience.
Key responsibilities
- Implement and iterate gameplay animation across traversal, combat and interactive sequences.
- Support traversal systems including climbing, jumping, mantling and general movement.
- Work with programmers and designers so animation integrates effectively with gameplay systems.
- Create and implement rapid in-game previs for interactive narrative and action sequences.
- Support combat animation for players and NPCs, including hand-to-hand, improvised weapons, throwing and ranged actions.
- Prototype and iterate quickly to test movement, posing, timing, positioning and camera requirements.
- Troubleshoot animation issues and help identify practical technical solutions.
Required profile
- Professional experience in Technical Animation, Gameplay Animation or a closely related role.
- Experience contributing to at least one shipped game, ideally at AAA or high-quality production scale.
- Strong understanding of real-time gameplay animation and how it interacts with game systems.
- Good eye for movement, timing, posing and animation quality.
- Comfortable working closely with programmers, designers and animators.
- Able to prototype, test and iterate quickly in-engine.
- Only candidates with relevant work rights for Singapore will be considered; sponsorship and relocation are not offered.
Required skills
- Experience with Unreal, Unity or proprietary game engines.
- Nice to have: familiarity with animation graphs, state machines, rigging or procedural animation, and with motion capture or gameplay animation pipelines.
Questions fréquentes
Why are you reporting this job?
Explore further
Salaries, guides and searches in Singapore.
Salaries by job title
Apply in 30 seconds
Enter your email to apply. An account will be created automatically.
By continuing, you accept our terms of use.
Already have an account? Login
A question about this job?
Ask it here: you will get the full job summary by e-mail, right away.
Published 13 hours ago
Expires 1 month from now
1 views · 0 interested
Boost your chances
Upload your CV — we will match you with relevant openings.
Analyzing your CV...
Keywords Studios
Singapour