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Technical Animator - AAA Game Project

Keywords Studios · Singapour

New
Mid 🇬🇧 English
Unity Gameplay animation Animation graphs State machines Rigging Procedural animation Motion capture

Job description

About the role

Keywords Studios is looking for enthusiastic, self-motivated Technical Animators to join its Singapore-based team working on a new, unannounced AAA project. The role focuses on implementing and iterating gameplay animation in-engine, working closely with design and engineering so that movement and interactive sequences feel responsive and believable and integrate well with the wider gameplay systems. The position may be offered as either a permanent or fixed-term contract, depending on the project's requirements, business needs and the candidate's experience.

Key responsibilities

  • Implement and iterate gameplay animation across traversal, combat and interactive sequences.
  • Support traversal systems including climbing, jumping, mantling and general movement.
  • Work with programmers and designers so animation integrates effectively with gameplay systems.
  • Create and implement rapid in-game previs for interactive narrative and action sequences.
  • Support combat animation for players and NPCs, including hand-to-hand, improvised weapons, throwing and ranged actions.
  • Prototype and iterate quickly to test movement, posing, timing, positioning and camera requirements.
  • Troubleshoot animation issues and help identify practical technical solutions.

Required profile

  • Professional experience in Technical Animation, Gameplay Animation or a closely related role.
  • Experience contributing to at least one shipped game, ideally at AAA or high-quality production scale.
  • Strong understanding of real-time gameplay animation and how it interacts with game systems.
  • Good eye for movement, timing, posing and animation quality.
  • Comfortable working closely with programmers, designers and animators.
  • Able to prototype, test and iterate quickly in-engine.
  • Only candidates with relevant work rights for Singapore will be considered; sponsorship and relocation are not offered.

Required skills

  • Experience with Unreal, Unity or proprietary game engines.
  • Nice to have: familiarity with animation graphs, state machines, rigging or procedural animation, and with motion capture or gameplay animation pipelines.

Questions fréquentes

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Published 13 hours ago

Expires 1 month from now

1 views · 0 interested

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Keywords Studios

Singapour