Lecturer / Senior Lecturer (Game Design & Production)
sggovterp · Nanyang Polytechnic
Job description
About the role
Nanyang Polytechnic's School of Design & Media is seeking experienced developers and engineers to join its Game Development & Technology academic team. You will design and deliver technical curricula in game programming and emerging technologies, mentor students and drive innovation in applied projects.
Key responsibilities
- Design and deliver curriculum for diploma and specialist diploma PET and CET courses in game design, game production and related areas.
- Coach and mentor multidisciplinary student teams through the full development lifecycle, from concept and prototyping to production, playtesting and release.
- Model studio production practices, including milestone planning, Agile/Scrum and team leadership.
- Facilitate student exchanges, immersion programmes and study trips, virtually and in person.
- Run outreach activities such as open houses, competitions, game jams and industry engagements.
- Develop digital and online learning content for blended and self-paced learning.
- Handle academic administration such as course coordination, assessment planning and curriculum development.
- Collaborate with colleagues and industry partners to improve teaching and curriculum, and stay current with industry trends and pedagogy.
Required profile
- Industry experience in game design, level or systems design, game production or a related role.
- Relevant qualification in Game Design, Game Production, Game Development, Interactive Media or a related field; candidates with a track record of shipped titles will also be considered.
- Working proficiency with a major real-time engine (e.g. Unity, Unreal Engine) for prototyping and design implementation.
- A portfolio of shipped titles or project work.
- Prior teaching, mentoring, training or curriculum development experience is advantageous.
- Strong communication skills and ability to work in a collaborative, interdisciplinary academic environment.
Required skills
- Systems, level, economy and narrative design
- Game production and project management
- Player experience, UX and playtesting methodologies
- Game and player analytics, live operations and monetisation design
- Visual scripting and rapid prototyping (e.g. Unreal Blueprints, Unity Visual Scripting)
- Application of GenAI in design and production workflows
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Published 8 hours ago
Expires 1 month from now
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sggovterp
Nanyang Polytechnic
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