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Lecturer / Senior Lecturer (Game Design & Production)

sggovterp · Nanyang Polytechnic

New
Senior 🇬🇧 English
Unity Unreal Engine Unreal Blueprints Visual Scripting Agile/Scrum

Job description

About the role

Nanyang Polytechnic's School of Design & Media is seeking experienced developers and engineers to join its Game Development & Technology academic team. You will design and deliver technical curricula in game programming and emerging technologies, mentor students and drive innovation in applied projects.

Key responsibilities

  • Design and deliver curriculum for diploma and specialist diploma PET and CET courses in game design, game production and related areas.
  • Coach and mentor multidisciplinary student teams through the full development lifecycle, from concept and prototyping to production, playtesting and release.
  • Model studio production practices, including milestone planning, Agile/Scrum and team leadership.
  • Facilitate student exchanges, immersion programmes and study trips, virtually and in person.
  • Run outreach activities such as open houses, competitions, game jams and industry engagements.
  • Develop digital and online learning content for blended and self-paced learning.
  • Handle academic administration such as course coordination, assessment planning and curriculum development.
  • Collaborate with colleagues and industry partners to improve teaching and curriculum, and stay current with industry trends and pedagogy.

Required profile

  • Industry experience in game design, level or systems design, game production or a related role.
  • Relevant qualification in Game Design, Game Production, Game Development, Interactive Media or a related field; candidates with a track record of shipped titles will also be considered.
  • Working proficiency with a major real-time engine (e.g. Unity, Unreal Engine) for prototyping and design implementation.
  • A portfolio of shipped titles or project work.
  • Prior teaching, mentoring, training or curriculum development experience is advantageous.
  • Strong communication skills and ability to work in a collaborative, interdisciplinary academic environment.

Required skills

  • Systems, level, economy and narrative design
  • Game production and project management
  • Player experience, UX and playtesting methodologies
  • Game and player analytics, live operations and monetisation design
  • Visual scripting and rapid prototyping (e.g. Unreal Blueprints, Unity Visual Scripting)
  • Application of GenAI in design and production workflows

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Source : ats:workday

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Published 6 hours ago

Expires 1 month from now

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sggovterp

Nanyang Polytechnic